Utilities



Kinematizer

Controls the kinematicity of the attached rigidbody according to a dependencies setting.

Slower

Slows the velocity of an attached rigidbody by a set speed, so long as a dependencies setting is met.

Face Player Camera

Updates an object to always face the player camera.

Interpolation Curved

Enumerates interpolation curves and provides methods for using them. For example: linear, quadratic, sine, smooth, and smoother.

(and other convenient scripts)